
I had times where I died from jumping from a high point, while other times I simply hung over an equally high ledge before dropping and landed just fine. Also notable is the game's inconsistent fall damage. I was never caught once by them (outside a few scripted story sequences), so i'm unsure of the penalty incurred for actually being caught. The only obstacle outside a few minor puzzle solving and platforming segments is a roving band of bullies that can be easily distracted by climbing a nearby building or structure and shouting at them. While it's a fun little romp with its fairly intuitive painting mechanic it's also nearly devoid of any actual difficulty.


Genies can also be customized with ears, tails, and other silly apendages. Sometimes it's a little wonky, but it feels pretty great. You can plaster entire walls with moons, flowers, stars, trees, and other scenery using the PS4's motion controls. The design templates that you use to paint are scattered about throughout the world and function as the game's collectibles. Ash can summon "genies" that can be customized and roam on walls to help him remove dark paint, power machines, burn away cloth, or blow wind to move objects. Ash is eventually tasked to use his artistic ability to revitalize the town and save it from the Darkness. The game follows a teenager named Ash who likes to hang around and sketch in the abandoned fishing town of Denska, which saw a mass exodus after a substance deemed "Darkness" began manifesting after an oil spill. I finished Concrete Genie last night after having forgotten I redeemed it via PS+.
